Monthly Archives: February 2011

AS3: Inline graphics using Text Layout Framework

A little bit of history Few days ago I was working on something which required graphics and text in same line. The text and graphics were fully dynamic. At first I thought it’s a 15 minutes work, as TextField supports … Continue reading

Posted in AS3 | Tagged | 9 Comments

Compiling the Linux kernel

This is actually a very old writing. I wrote this back on 2007 in my old blog (which is now deleted). I was building my own Linux From Scratch and needed to compile the kernel as part of that. Later … Continue reading

Posted in Linux | Tagged | 1 Comment

AS3: Load assets dynamically for better performance

Asset management is a crucial point of every game. These assets may include bitmap images, audio and video files, animations, 3D models etc. etc. Depending on the size of the game there might be hundreds of such assets. How these … Continue reading

Posted in AS3 | Tagged | 5 Comments